3 months of work finally paid off for the team behind “Sam”, which won the “Best Presentation” award at a Game Expo during InternetWeekDenmark 2014.
A Game Expo for future game developers
Throughout the day, students from the first year at the Gameit College in Greenaa, Denmark, was given the chance to show off the games they had been working on for the past 3 months. The games were part of an assignment given by the GameIt College, and the task was to develop a game that could promote learning through gaming on topics such as sustainable energy, history, math and the environment.
Mathematics and economy on the schedule
The winner of the best presentation award at the expo was a game called “Sam”, which focuses on promoting mathematics and economy:
“Sam, who is the main character, is horrible at managing his own economy, and as a player, it is your job to help Sam with his economy-related shortcomings. Playing the game will help young people figure out everything they need to know before moving out from their parents, by introducing terms such as compound interests”.
As future game developers, the students definitely believed they had learned a valuable lesson, especially regarding how important feedback and inspiration is:
“The best part was the feedback we got, but it was also awesome to see what others had expressed through their games”.
And when we asked the winning team why they felt they had won the award for best presentation, they explained to us that presenting a game correctly is all about guiding the players through the mechanics before letting the them try on their own:
“We first explained how to play the game. We booted up the game, explained all the mechanics, restarted the game, and then let the player try on his own.”