New Agreement Doubles Danish Game Support

Cultural support for game development in Denmark is set to increase to $1.68 million per year from 2015 to 2018.

A new film agreement was signed by all the political parties in the Danish parliment last week. Among other things, the agreement included a steep increase in the funding available for the national cultural game support programme, which is placed administratively under the Danish Film Institute. In the new agreement, that covers the period from 2015 to 2018, the Danish Film Institute is obliged to allocate at least $6.68 million of its budget to the game support programme in total for the four years. This means that the support programme will see at least a doubling of the funds available, as the previous agreement had only allotted $830.000 a year for the programme.

The new agreement also states that the Danish Filminstitute is to establish a new office for innovation in games, and that this work should be carried out together with, among others, the game educations at DADIU and The Animation Workshop.

Additionally, the agreement mentions that the funding support should be extended to also support actual production of games. Up until now, funding have only been available for idea-, and project development. Finally, the new agreement also states that the programme should be able to support marketing activities for the games.

 

While a twofold increase in the funding available for the programme may sound like a lot, it actually falls far short of the suggestions that the Film Institute themselves had presented, leading up to the negotiations. They had suggested a yearly budget of $2.5 million to $4.17 million, and not just the $1.68 million it ended out with. A similar budget had been suggested by the trade organization for the Danish game developers, Producentforeningen.

However, the agreement also states, that the Film Institute is to initiate a dialogue with the state-funded innovation investor, Væksfonden, as well as other investors, to try and find out how the Danish Game developers and the investors can better match up to each other. Specific details however, are vague.

Jesper K. Kristiansen

Multi-passionate game developer and journalist. Has been writing about the Danish games industry for more than ten years, and creating audio design for both Danish and International games for almost as long.

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