Double Swedish Nomination at the IGF Awards

Two Swedish games are among the nominated titles at this year’s IGF Awards at the Independent Games Festival in San Francisco.

The 17th Independent Games Festival has just announced the finalists at this year’s competition. And looking through the list of nominations, it turns out that two of the titles in the running for the prestigious IGF-awards are hailing from the country of Sweden.

Since 1998 the IGF has been in place to “encourage innovation in game development and to recognize the best independent game developers”. Traditionally set during the Game Developers’ Conference, the IGF has often acted as the wilder little brother, with a more artistic and experimental focus compared to the surrounding Game Developers’ Conference.

During the latest years, the IGF has also been quite successful at picking out some of the most significant releases, bordering the line between indie greatness and commercial success.  Titles like Papers, Please, Fez, and Minecraft have been among the winners of the Grand Prize within the last five years.

 

underwaterThe first of the two Swedish titles selected among the 650 games submitted to this year’s IGF, is else Heart.Break(). The softly atmospheric puzzle adventure game from Erik Svedäng, Niklas Åkerblad et. al., where bits have replaced atoms, and the world can be reprogrammed. Nominated in the category for Excellence in Visual art, it’s a a great acknowledgement of the game’s soft, glowing, isometric style. The game has also been partly funded by the Nordic Game Program. It’s still in development, but the team behind it expects a release “pretty soon” for pc, Mac and “probably” Linux, at they put it.

 

sailorsdreamSecond Swedish nominee is Simogo‘s 2014 iOS release, The Sailor’s Dream. That game has earned the tablet indie masters from Malmö’s Simogo a nomination in the category for Excellence in Audio. And not just that, because The Sailor’s Dream has also managed to get a honorable mention in several other categories; Excellence in Visual Art, Excellence in Narration, and the Seumas McNally Grand Prize.

 

We wish both of them the best of luck on March 4th, when the awards will be handed out at a ceremony at the San Francisco Moscone Convention Center.

For the full list of nominated games, visit the IGF website here.

Jesper K. Kristiansen

Multi-passionate game developer and journalist. Has been writing about the Danish games industry for more than ten years, and creating audio design for both Danish and International games for almost as long.

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