Candy Crush Captain Tommy Palm Leaves

Tommy Palm, the man instrumental in creating one of the biggest mobile hits ever, Candy Crush Saga, leaves to found new game studio Resolution Games together with other Swedish veterans.

At King, Palm’s title was ‘Game Guru’, and he was responsible for adapting the web version of Candy Crush into the worldwide mobile megahit, Candy Crush Saga, that beyond any doubt established as one of the biggest players in the world of mobile games. Often acting as spokesperson for in general in Candy Crunch Saga in particular, he was the public face of one of the biggest mobile successes ever.

But in an interview with VentureBeat this afternoon, Tommy Palm reveals that he has left the casual powerhouse to start a new game studio, Resolution Games, together with other veterans from the Swedish games industry. The new studio is going to focus os Virtual Reality games, Palm tells VentureBeat.


The new studio will be Tommy Palm’s fifth new startup. Previously he has started a consultancy, Game Trail, Jadestone, and Fabrications Games. The latter was acquired by in 2012, thus making him a employee. And it is also the love of startups that he cites as the reason for his departure.

It was a hard decision to leave. King is a really fantastic company, the best company I have worked at. But I really like starting companies.

Joining Palm at the new studio is Martin Vilcans, previously of Dramatify, Vilcon, Goo Technologies, Wussap, Digital Legends Entertainment, Jadestone Group and Carl-Arvid Ewerbring who joins with experience from Bookl, EEA Consulting, and AnSa Protection. An unnamed fourth person is also said to be joining the studio shortly.

As well as joining the new studio, Palm will also be a part of the newly announced Swedish game incubator, Stugan, that we have covered previously here on Nordic Game Bits.


Candy Crush Saga was launched in 2012 and is still one of the best grossing games on the App Store with only Clash of Clans and War: Fire Age performing better. The performance of Candy Crush Saga was most likely also the major factor behind’s ability to debut on the New York Stock Exchange at a value of around 6 billion dollars last year.

While has had som succes with later games such as Farm Heroes Saga and Bubble Witch Saga 2, they have still not found a game to match Candy Crush Saga’s peak of 93M Daily Active Users in the spring of 2014.


Edit: The original version of the article could be misunderstood, as if Tommy Palm was also the creator of the original Candy Crush, or the sole person converting it into the very popular mobile version Candy Crush Saga. The text has been edited to clarify, that Tommy Palm was not the creator of the original, web-based, Candy Crush, and that he did not convert it to the mobile version alone.

Jesper K. Kristiansen

Multi-passionate game developer and journalist. Has been writing about the Danish games industry for more than ten years, and creating audio design for both Danish and International games for almost as long.

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