With a goal of bringing the simplicity of mobile games into the world of Virtual Reality, newly founded Swedish Resolution Games releases their first game; a VR Solitaire game.
Swedish Resolution Games was founded earlier this year by a team of veteran developers including Martin Vilcans, Carl-Arvid Ewerbring, Måns Ullerstam, Olof Hagelin, and the man often credited for helping bring King’s Candy Crush to the success it is today, Tommy Palm.
Resolution Games purely develops original games specifically for Virtual Reality devices such as Samsung’s Gear VR and the Oculus Rift. A field the team is sure will soon be crowded, as VR hardware gets more and more mainstream.
“There are several companies pumping money and research into hardware or dumping lots of time into porting AAA titles for the VR experience. However, no one has stepped up to the plate to create original games specifically for VR.”
“We wanted to be the first to bring this original IP to create unique games that specifically tap into the vast potential and possibilities of the VR hardware coming onto the market.”, Resolution Games CEO and co-founder, Tommy Palm says to Nordic Game Bits.
Usually, when developers talk about tapping into the many possibilities of VR, they think about amazing graphics and engaging storylines. But Resolution Games decided to go in the complete opposite direction, and they are very confident that what Virtual Reality needs are original games that are not necessarily targeted at a hardcore gaming audience.
That is why the first game to come out of the young studio is a solitaire game called Solitaire Jester.
The Jester is an in-game character that will keep the player accompanied when playing solitaire, and the Jester character actually plays a larger role in making the game enjoyable than you might think.
“The Jester, a small companion character hangs around on the desk to keep players company and cheer them on when they make good plays.”, Palm says, and continues:
“Characters are one of the things that work really well in VR and he (The Jester) makes it a little less lonely playing the game. VR can be quite isolating as you sort of leave the real world. One of the areas Resolution Games is very interested in is the social aspects of VR gameplay.”.
But wait a second, don’t people who buy VR hardware want epic RPG adventures and stories about saving princesses? Maybe, but according to Tommy Palm, there’s also a different audience for VR devices. An audience that hasn’t been addressed yet.
“We believe VR has great potential as a games platform for everybody going forward. I do not think anyone will buy a headset to only play Solitaire but I think many people who buy the headset are going to show it to the rest of their family and then they want to show something familiar and pleasant. I think Solitaire Jester is excellent for just that.”, he says.
In addition to Solitaire Jester, the studio will launch several new original titles this year, and these games will target the exact same non-hardcore market, Palm says.
“I am a great believer in accessibility and not having to learn complex rule systems. It just excludes so many people from the target group. The best games that I have enjoyed the most are the ones that manage to combine depth and interesting interaction with a quick start and a good balance between skill and luck.”
“Resolution Games will focus on bringing the simplicity of smartphone games into the world of VR games.”
With mobile VR technology such as the Samsung Gear VR, players use their smartphone as the VR screen, thus eliminating the amount of hardware needed to create a VR experience.
This technology is something Resolution Games believes will help really take VR to the mainstream masses, and when it does, they want to be there with games for all types of casual players.
“The smartphone has shown hundreds of millions of new players what games can be. Some of them are going to want to engage deeper in gaming without having to invest in a console system. For those people mobile VR like Samsung Gear VR could be a cheap and great entertainment system.”, Palm concludes.