Stugan Announces Mentors from Mojang, Rovio, and King

Stugan

The newly launched Swedish game accelerator, Stugan, has just announced its initial line-up of mentors and workshop speakers for the first round of accepted applicants and the list includes several highly profiled industry professionals.

 

The idea of Stugan is to gather 20 developers in a cabin for an eight weeks program and mentor them in every possible way on every area related game development. To successfully pull that off, the list of mentors have to be rather impressive and the skills of the mentors very broad.

Today, we got the first glimpse of this list as Stugan announced the first six mentors, with possibly a few more mentors joining the team in the following weeks.

The list of mentors currently includes:

  • Oskar-Burman2

    Oskar Burman, Co-founder of Stugan

    Jens Bergensten, lead developer of Minecraft at Mojang.

  • Tommy Palm, co-founder and CEO of Resolution Games.
  • Oskar Burman, general manager of Rovio Stockholm.
  • Christofer Sundberg, founder and creative director of Avalanche Studios.
  • Paul Bragiel, venture capitalist and managing partner and co-founder of I/O Ventures.
  • Alexander Ekvall, director of product at King Digital Entertainment.

“We’re excited to have such prominent games industry players shepherding Stugan’s inaugural batch of participants. The team is also seeing a great amount of support and interest for participation from Sweden’s leading games companies like King Digital Entertainment, Mojang and others,” Stugan co-founder Tommy Palm said.

 

Read more about: Meet the gamedev legends behind Stugan

 

Stugan will be welcoming 20 game developers in its first round of the accelerator program, who will spend eight weeks over the summer of 2015 with all expenses paid in a traditional “Stugan” (cabin) in the Swedish countryside.

Tommy Palm

Tommy Palm, co-founder of Stugan

Throughout the eight weeks, the mentors will support the developers as they build their games and eventually present their work to potential publishers, sponsors, and investors. And unlike some other accelerators, all participants will keep the rights to the games they create during the program.

“We’ve received some great applications so far and look forward to seeing how the final group of applicants shapes up.”, Tommy Palm said.

With today’s press release, Stugan also announced an extension of the application deadline, which will now run through April 15th, 2015.

 

The new deadline means that applicants who submit their entry by the last day of March, will be provided with feedback from a review panel and then be allowed to resubmit their entry to increase their chance of admission.

 

If you’re interested in participating, the application process involves creating a 90 second video where the applicants present themselves and their game idea, along with a short written description of themselves and their game.

In addition, it is worth noting that the applications can be for game developers across any platform and from anywhere in the world, so you do not have to be from Sweden to participate. You can read more about the application process on the official website.

Authors
Sune Thorsen

Sune is not only a gamer and writer who wishes his keyboard-typing-speed would translate directly into Nintendo 64 controller agility, but also the co-founder and CEO of NordicGameBits.

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