New Game Education Opening in Ringsted

A new danish game education aims to teach young adults to develop and design games, apps, and interactive media.

At the new education, located in Ringsted, Denmark, students will be taught how to develop videogames. This encompases a wide variety of arts from game design to graphical expression and programming. The goal is to make students capable of designing experiences that can be used for education or entertainment, whether it be in apps, games or other forms of interactive media.

 

According to the description on the official websiste, the education will mimic the methods of the professional world: “On the education, you will work interdisciplinary creating games, animation films, performing tests and a lot more. This is how the games business typically works”.

The education won´t just be a theoretical course, but one where the students will work actively on different projects to get actual experience working in a simulated version of the games industry.

This is furthermore supplemented by Game Jams, giving the students a chance to polish their skills in a stressing environment where deadlines are tight and resources are limited.

“On the education we work closely together with game developers and experts. This means that you will be close to the games industry from day one. For example, it is possible to visit the leading game companies in Denmark and there will be student trips to European games conferences and on the third year we will visit some of the biggest game developers in the world.”, the website states.

 

There is already a wide variety of different educations that focuses on the arts of Game development in Denmark, such as the educations in both Grenaa and Copenhagen. But with this new education located in Ringsted, it would seem that people from other areas of the country are also starting to see the growing relevance of the industry, one that could see a prosperous future if more initiatives like this succeeds.

Authors
Johnny Josefsen

A Level/Game designer who previously worked on the puzzle game: The Reaper and the hellish racing game: Hell Driver. Enthusiastic about everything from games to litterature, music and movies.

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