This article is part of the weekly “This Week in Games” article-series on Nordic Game Bits. The purpose of the series is to collect and wrap-up all the news that we did not cover with a full article on NordicGameBits form the past weeks.
AD2460 gets Greenlit on Steam
Developed by Norwegian Fifth Season AS, AD2460 is actually a browser-based game, but through a browser client, the game made it onto Steam Greenlight earlier this month. And on the 23rd of April, 2015, the game finally got Greenlit.
Parcel goes on sale on Steam
Sticking to the Steam-related news, Finnish studio Polar Bunny released their game, Parcel, on Steam as well this week. The atmospheric block-pushing puzzle game can now be purchased for €9,99. The game is Polar Bunny’s first released title.
Kalimba by Danish PressPlay arrives on Steam
You thought we were done, didn’t you? But no, there was yet another Nordic game released on Steam this week. After having been released Xbox One back in December of 2014, PressPlay has now released Kalimba on Steam as well. When the game initially released on Xbox One, several gaming news outlets praised the game, and with a price-tag of €9.99 on Steam, PressPlay is now hoping to also “wow” the PC gamers.
Finnish Game Awards
The 2015 edition of the Finnish Game Awards also took place this week, celebrating the Finnish games industry and the best and most promising games from the region. Best Finnish game of the year went to Legend of Grimrock 2, Rookie of the year went to Seriously Games, Power Player of the year went to book author Juho Kuorikoski, Best big screen game of the year, went to Legend of Grimrock 2, Best small screen game of the year went to Best Fiends by Seriously, and the Sensation of the year award went to the Finnish Game Jam association.
Research group meets in Tromsø to discuss violent games
The university of Tromsø hosted a meetup this week where they invited European researchers to come by and discuss the influence violent games have on all of us, and especially on children. Some of the topics discussed at the two-day meetup, which took place from the 23rd of April to the 24th of April, were “how does war games influence our feelings”, and “what is it in the games that makes us experience them as being real”?