Danish Pixeleap on Moving from Mobile to PC Development

Despite the daily success stories of mobile games studios, Danish indie-studio Pixeleap recently made the unusual move of going from mobile to PC, and not the other way around. But why?

“We always wanted to do PC games”, Pixeleap co-founder, Peter Kjær starts out, as he continues to explain why the studio has now changed the course towards developing PC games;

“this (PC, red.) is where we play games. Even though we also used to play on mobile, PC is the platform we always return to play on and we really want to make games that we can play with our friends.”.

Pixeleap was founded in 2011 and today consists of the two co-founders, Peter Kjær and Janus Randa, as well as three other teammates, and an arsenal of freelancers who are hired whenever needed.


But after 8 mobile games and a lot of mobile client work, the team felt that it was time to actually start making the game(s) they have always wanted to play themselves.

Pixeleap co-founder, Peter Kjær

“The basic hope we had when we started was that either we would make it and the company would go big or we would fail and then have a lot of experience that could earn us a job in the industry. Ironically, here, four years later, none of those things have happened, but of course we hope for the first one.”, Peter says.

And for Pixeleap, the way forward is their first PC game called BattleSouls, which they have been working on since 2014. The game is currently in the alpha-testing phase, but the studio hopes for a Steam release around Christmas 2015.


One of the characters in BattleSouls, Cornelia.

Although the mobile scene is often perceived as being easier to enter for young studios, and in fact proved as a great play-ground for Pixeleap, the low barriers of entry also means that everyone develops and showcases mobile games at conferences and fairs these days.

Making a PC game, on the other hand, makes it easier to differentiate yourself from all the competition, Peter explains:

“We had fun making mobile games, but we have way more fun making PC games that are also games we would want to play ourselves. It is also a nice perk that it is easier to stand out at conferences and other events because everyone seem to be doing mobile.”


So should someone wanting to enter the games industry start making mobile games or PC games? The discussion about mobile vs. PC will most likely go on forever, but the most important advice from Pixeleap is just to get started. And not next weekend – today!

“My advice to people who want to make games is to start today. I think it is a universal truth that you will never have more time in the future. That is true whether you are 13 or 50 years old, don’t wait for the weekend, don’t wait for the next holiday, just start today. There really is no reason not to do it.”, Peter concludes.


Sune is not only a gamer and writer who wishes his keyboard-typing-speed would translate directly into Nintendo 64 controller agility, but also the co-founder and CEO of NordicGameBits.

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